Articles tagged with Flash9

Happy Thanksgiving!

I woke up this morning wanting to make a quick thanksgiving flash game in haXe.
I started at about 11am, took 1.5hrs break, and finished at 4:30pm.

nothing spectacular, i even borrowed images from all over “google images” just to finish this up so I can go get some turkey!

Post up your high scores in my comments.

and Happy Thanksgiving!

play “Turkey haXe” now
Turkey haXe

A* haXe pathfinding

I rewrote bmod at BaseOneOnline.com’s Actionscript 3.0 A* classes to haXe (flash9 because I’m working on a game and needed some quick pathfinding. I also wanted to see if haXe would solve the A* algorithm faster than the adobe actionscript 3 compiler, and by how much.

Original A* Actionscript3 by BMOD at BaseOneOnline.com
Actionscript3.0 A* Pathfinding

Same A* pathfinding by BMOD ported to haXe by yours truly
Actionscript 3.0 A* Pathfinding compiled in haXe

see the results…

flashSwords (beta testing)

was Working on a top view flash game engine where skill is important.
there’s a working demo with a cool working developer/debugging console via ye olde tilde ~ key

i may start this up again, but i probably want to try using copyPixels and haXe… so don’t hold your breath.

PLAY!