Articles tagged with Flash9
November 27, 2008 at 04:42 PM · Posted under haXe Projects
· Tagged with flash9
I woke up this morning wanting to make a quick thanksgiving flash game in haXe.
I started at about 11am, took 1.5hrs break, and finished at 4:30pm.
nothing spectacular, i even borrowed images from all over “google images” just to finish this up so I can go get some turkey!
Post up your high scores in my comments.
and Happy Thanksgiving!
play “Turkey haXe” now

Comments (18)
November 26, 2008 at 02:00 AM · Posted under haXe Projects
· Tagged with flash9
I rewrote bmod at BaseOneOnline.com’s Actionscript 3.0 A* classes to haXe (flash9 because I’m working on a game and needed some quick pathfinding. I also wanted to see if haXe would solve the A* algorithm faster than the adobe actionscript 3 compiler, and by how much.
Original A* Actionscript3 by BMOD at BaseOneOnline.com
Same A* pathfinding by BMOD ported to haXe by yours truly

see the results…
Comments (2)
January 15, 2008 at 05:20 PM · Posted under Flash Projects
· Tagged with flash9
was Working on a top view flash game engine where skill is important.
there’s a working demo with a cool working developer/debugging console via ye olde tilde ~ key
i may start this up again, but i probably want to try using copyPixels and haXe… so don’t hold your breath.
PLAY!
Comments (6)